It is not unusual to see throngs of people several miles long camped around the Palatius Innocenti hoping for an audience with the Hanged Men, although few ever receive such an honour, indeed many are moved on- by force if required, and the rest succumb to hunger, disease or simply give up.
Much of it is now lost to the sands and the remainder worn by time and desert winds, with its age and origin unknown it serves as the only functional port and city on the continent, providing a vital base of operations for the myriad of kingdoms and factions that would seek to claim and conquer the surrounding lands and ruins. Eldritch magics and ancient machinery are to be found in abundance, much of it with mysterious origins and uses, most of it in need of repair, remnants of a bygone age and herald to further use yet.
Keeping order in the city with such a diverse and often opposed populous falls to the Bleached Watch, an organised and professional group of soldiers who spend their time policing the walls, resolving conflicts and maintaining the peace.
The watch are directly answerable to the Hanged men, who act as servants and spokespersons for the ruling Council Innocentius a child council who are said to be the descendants of the demigods that were alleged to have built the city.
Scarabban comprises of many districts, these include;
There are several quarters that are predominantly inhabited by certain factions and these are usually kept far apart from each other in order to prevent the inevitable hostilities and confrontations that generally result when they meet.
The main three are;
The Plaza of Houses
A huge district set amongst various ruined monstaries and alms houses in the north west of the city that provides a base of operations for the many houses that are out to stake a claim here.